Most of the issues reported by players about the game such as the GPU crashes, crashes after character creation, performance issues, and much more have been resolved in the patch. The Update v.1.1.191 is very important in terms of the issues it has resolved. HexWorks has been pretty spot-on in terms of updating its player base on updates, so we’re expecting clarification on this very soon.Lords of the Fallen (LotF) Update v.1.1.191 Patch Notes (14 October) Once we have the proper patch notes, we’ll update the article with it, so stay tuned. They have to put out a hot fix or roll back update. The game ran perfectly before so my guess is umbral graphics changes don’t work correctly on ps5. Umbral in certain areas is completely unplayable and some of them you have to be in umbral to progress so unavoidable.įen area where you have to go into umbral to go through lake and bonfire area with umbral ticks the enemies move like claymation and frames skip so bad I had to run past area to hushed Saint. Ps5 quality settings all turned on same as pre patch. Here’s the post from Reddit user No_Pomegranate2437: HexWorks has not released the patch notes just yet, though we are expecting it fixes the issue that stemmed from yesterday’s patch. Also noticing increased stuttering and worse performance overall in umbral. Flickering on environment textures is better, but still noticing it on certain objects like cocoons and bridges.
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